Axl will likely attempt to reset to neutral over extending pressure sequences. Her outfit is a white bodysuit with flared, slit pants and a deep decollete. Links into c.S on Counter Hit for a decently powerful conversion. Sol Badguy's Guilty Gear Strive tier match ups. May's Guilty Gear Strive tier match ups. Our Guilty Gear Strive leaderboards are designed to give players an overview of what a duel feels like in GGST and give you a good idea of what players are using to win battles in the current version of the game. Data in [] represents values on Clean Hit (All versions). For Example: 2369 for a j.236 input. Roman Canceling the throw on hit can lead to equivalent damage to its grounded counterpart by shifting down into the same basic Red Roman Cancel route mid-screen or canceling directly into a falling j.D and comboing into a Dustloop in or near the corner. An offensive technique where the attacker leaves a small opening in their offense, goading the defender into performing an attack. Sol does an uppercut followed by a fiery straight punch. It's a better idea to play more passive and to let her come to you, forcing her to commit to something you can punish. Battle Version 2.04#ggst #strive #guiltygear #guiltygearstrive #matchups #ggst_br #ggst_so Giovanna is the game's easiest rushdown character to use, even for Guilty Gear . The last letters of a Peanut Butter and Jelly sandwich (and what some people hope to recieve from #11 Down. I don't have time to do any Eddie setups at all, he's rushing me down 24/7, and taking advantage of Zato's weak defense (as . ), but it's probably time to finally make an exception here. Both hits are air jump and air dash cancelable. Overall, Gold has to work a lot harder than Ram does but Ram still needs to know that he's not THAT far off from being able to take her down. Corner combo staple, and Sol's only disjointed air button. It is also possible to perform a Red Roman Cancel to convert into a full combo before the opponent hits the ground, usually by shifting it downward and dashing in with c.S. Purple Roman Canceling the throw on whiff allows Sol to punish jumps or backdashes. . On Counter Hit, it can link into either itself, c.S, or Night Raid Vortex. Potemkin is arguably the game's best grappler archetype; he hits really hard but is obviously slow against the majority of the cast, thus needs to rely on footsies, defense, and patience to succeed. Score - Sum of match-up values for this character. With his own parry and Autoguard properties on his specials, Anji presents a unique threat to Baiken's normal gameplan, Overview | Frame data | Matchups | Strategy Return to Top, Frame Data Counterstrategy Reverse Matchup Videos. Level which makes it useful to use after a 2D knockdown. Wall damage in ( ) refers to if opponent is touching the wall. High-level replays may also be found in-game (Main Menu > Collection > Replay > Search). Either way, the opponent will be pushed away. His damage is good but not great. Pay close attention to how much Axl is committing to that button and counterattack. Can be varied in usage. For example, although May has the highest average win chance, she isn't number one in this chart. Low ProfileWhen a character's hurtbox is entirely beneath an opponent's attack. Important tool for landing Clean Hit Volcanic Viper in the corner. Due to it being a projectile, you can't do anything about it. Created by Daisuke Ishiwatari and developed by Arc System Works, "Guilty Gear -Strive-" upholds the series' reputation for a high octane soundtrack, groundbreaking hybrid 2D/3D cell-shaded graphics and intense . This is Sol's highest damage OTG, though doing so will sacrifice okizeme and leave Sol vulnerable, especially in the corner, so only do it if it will close out a round. He's too fast, period. Sometimes you can CH the delay as she's right in front of you or you may both may trade. Avoid using moves like f.S and 2H to attempt to escape or counter this type of offense. Anji has an array of frametraps and mixups to open up Baiken on defense, but is weak to HiiragiGuard:Startup:1Recovery:32Advantage:. This gave me random matches over a longer time period and with far more players than scrolling one by one.I recorded a 1 for a Win, and a 0 for a Loss. Sol Badguy is the protagonist of the Guilty Gear series and Ky Kiske's rival. This is also Sol's optimal corner combo ender after causing a Wall Stick thanks to its high damage, single hit nature. Make sure you keep Zato at bay with your strong pokes and go for the throat after you take out Edwin. Universal Upper Body Invincible Anti-AirA grounded attack that hits the opponent out of the air. Night Raid Vortex is also evasive, though it is more committal and aggressive in nature. If you get knocked down and she sets up a Yo-Yo, you'll have to hold the mix. Combos into 2D for a hard knockdown. How much R.I.S.C. Usually improves frame data against blocked moves or gives more meter than a normal block or both. May plays neutral thanks to her amazing buttons that let her bully a lot of character, but Ram simply has better buttons for that. Keep in mind that while this Overdrive cannot be blocked, it also cannot be canceled into or used during a combo. Guess like your life depends on it. Games On air hit, it can combo into specials that lead into additional follow-ups (such as the first hit of Bandit Revolver or even Gun Flame in the corner) or it can combo into Bandit Bringer for a hard knockdown if it hits high enough. The Clean Hit deals absolutely massive damage, so it should be used to end combos whenever possible. His best poke is 5P/2P at 31/34 frames. this move removes on hit. 6S can be kara canceled into any special move. Essentially, by running the matchup data through the code that he wrote, you can get a projection of how much each character should be expected to be played in that game's meta. Just based on my own experience, Id expect Chipp and Ram to be much worse matchups than May here. On Counter Hit, confirming to Bandit Revolver will allow Sol to link to 5K for a follow-up combo. It's risky but can work. As both hits are overheads, during air dash setups it is possible to cancel the move into j.D to land early and 2K instead, which makes for a mix-up that is fairly hard to see. 2S is also still useful. Frames in the middle of multi-hit attacks which cannot hit the opponent, but are after the move has become active at least once. Potempkin is somewhat similar to May, bodying lower tiers but losing to all the top tiers, thus being so low. . Search Results - Showing 0 - 34 Of 129. Try to use it as a round ender or to punish an opponent's throw or Throw Clash attempt. While the round start can feel Baiken favored, you can bait out her Far Slash and play around her 2H. Overview | Frame data | Matchups | Strategy Return to Top. Sol is a character who likes to get up close and personal, but does not sacrifice a balanced toolkit to do so. What does the symbols of / and /bet symbolize in a dream? At long range, you can use Banjoneto to hit Chaos. Since there will be certain types of people choosing to play May vs Axl or Anji vs I-No and btw certain character scarcity also plays a role, atleast for me personally wether i want to play a certain match up at a point in time, we will have certain people dodging certain matchups or favoring others etcetc. Delaying and slightly changing your buttons and timing can throw off the other ram and can lead to whiff punishes. With its stylish visuals, unique characters, and complex mechanics, Guilty Gear Xrd REV 2 is a game that rewards dedication and skill. Note that non-meaty timings for okizeme will render it vulnerable to throws at close range, and later timings will render them vulnerable to a 6P. This is a primary way to escape Baiken's H Kabari RPS situation due to its range and speed, but will lose to the followup. Often safer than 6S as a gatling, requires a slightly longer delay to frame trap with. It's good to go for something low committal like 6P when you're decently close to her since it has quick recovery and can counterhit Baiken's f.S. Ram gets to play neutral as usual due to Faust not having a strong answer to, This all being said, Faust gets a bit more quirky once he has meter. Resources. You should only ever really use air dash in the MU on reaction when you see a whiff. As said earlier, you don't really wanna RPS with Goldlewis. This site is not endorsed by or affiliated with Arc System Works or any other developers whose games are featured on this site. Hes the best overall balanced character in this game vs the rest of the cast. Can be Roman Canceled on hit for decent damage and better okizeme. Aerial approaches are risky, as Axl's normals have even more dominance against aerial opponents. Jack-O is a woman with green eyes and red hair. This section has strict standards that must be followed. Despite what the animation implies, it can hit certain crouching opponents. Can also be kara canceled into from 6S to move Sol forward before launching the projectile. The hurtbox goes lower than 2D and does so faster, so properly timing this move can beat just about any poke whose hitbox doesn't reach the ground. This is because she loses to Sol and Chipp, two of the best characters in the game. Bridget. In the corner, look out for his tick throws when he utilizes, There is something unique Faust can do on defense, to deal with Ram pressure, he can crawl under. Guilty Gear Strive is a fighting video game developed and published by Arc System Works.It is the seventh mainline installment of the Guilty Gear series, and the 25th overall. Do one of 3 things on reaction during a forward empty hop: FD if there's a Rensen below you so that Up-Rensen isn't plus after it pulls you to Axl, Air dash or land and dash if you jumped over a winter mantis/2H, Block a 6K/2S/5P, get pushed back a bit, and reset. Vote for Ramlethal's tiers . Due to her pressure utilizing projectiles, this disallows Baiken from using parry as freely. It loses to throws, so try to only use it if the opponent isn't at point blank range. search. Brings Sol close while being plus on block, making it a powerful pressure tool which can also build the opponent's R.I.S.C Level very quickly and very easily. An honorable mention goes to Sepulturabeing the multi-purpose tool that it is also lends its use as a poke to pressure jumpers and beat out anyone trying to low profile your other options. Guard crushes on block, leaving Sol at a significant frame advantage and greatly increasing the opponent's R.I.S.C. Faust - 5.9. Nago starts to out range even your normals once he starts getting into higher blood levels. Indicates an entity that exists seperately from the character was spawned.