no such module 'rxswift' xcode 12

Kiddin, check this out: https://stackoverflow.com/questions/29500227/getting-error-no-such-module-using-xcode-but-the-framework-is-there. Having the same annoying issue at the moment. RxRelay: Provides PublishRelay, BehaviorRelay and ReplayRelay . We'll add instructions to playgrounds, so it will be clearer in future. (so we can know if this is a potential cause of your issue), Level of RxSwift knowledge: Sign up for a free GitHub account to open an issue and contact its maintainers and the community. Is it possible to rotate a window 90 degrees if it has the same length and width? Obstacle to learning RxSwift: "No such module 'RxSwift'" in example playgrounds, RxExample-iOS Project: Build Fail RandomUserAPI.swift -> Line 9 -> No Such Module RxSwift. Hey @osmar106 and @upeugene Don't wanna rename subprojects configs, as it becomes too connected of adding new configs to main project, Didn't even read the whole answer, but as soon as I seen the focus on the Configurations it clicked for me. You're greeted with Xcode's Welcome Screen: Here's what you can choose to do: Start a new playground to code Swift Create a new Xcode project, like building an iOS app The text was updated successfully, but these errors were encountered: Relevant thread seemingly having similar issues: https://forums.developer.apple.com/thread/119327. Staging Ground Beta 1 Recap, and Reviewers needed for Beta 2, Getting "No such module 'RxSwift'" with Xcode 8 and Swift 3.0, Frameworks installed from cocoapods not working, "No such module" when achieving (builds fine), Error "No such module" when import framework in Swift file, iOS app with framework crashed on device, dyld: Library not loaded, Xcode 6 Beta. Has anyone found the solution? How to iterate a loop with index and element in Swift, iOS app with framework crashed on device, dyld: Library not loaded, Xcode 6 Beta, Cocoapods Warning - CocoaPods did not set the base configuration of your project because because your project already has a custom config set. What i do when adding Pods to my project is first do a Build (Cmd + b) so that they are built, after that the module will be found. This solved my issue. Build Settings > Architectures > Excluded Architectures > Debug > Select "Any iOS Simulator SDK" > fill in "arm64" as the value. Thank you for this. @yujeonglee Hi, @PrajeetShrestha did you build RxSwift-MaOS target before? E.g. This did the trick: Select "Pods" from the left project navigator > Select "Build Settings" > Build Active Architecture Only to No. After updating to Xcode 12.0.1 I can't build my projects anymore. Resolve issue of Webview of apple iOS xcode Version 12.3 (12C33). Only worked once I closed Xcode and ran pod update, then reopened the workspace. I just run: no new pods were installed, just .xcodeproj file got regenerated and archive started working. I'm getting an error in all of the frameworks with cocoapods, pointfreeco/swift-composable-architecture#344. By clicking Sign up for GitHub, you agree to our terms of service and I forgot to add pods definitions in the Podfile for the libraries. I've been struggling with this for an hour but still don't know how. I deleted it (arm64), the error message "No such module" disappeared, and I was able to run the simulator! To solve this problem move the pods to the project target as below: Site design / logo 2023 Stack Exchange Inc; user contributions licensed under CC BY-SA. I've cleaned, deleted Derived Data, restarted my computer, deleted and reinstalled the Pods, updated Cocoapods, etc. That just makes await a keyword in preparation for the concurrency features to come. 1.ArchitecturesStandard architectures - $ (ARCHS_STANDARD) 2.xcodeBuild Active Architectures OnlydebugYesreleaseNo. Uhm I noticed checkeing 'Build active scheme' fixes it here. (this is so we can understand your level of knowledge To subscribe to this RSS feed, copy and paste this URL into your RSS reader. . Set deployment target for CocoaPods's pod, Xcode 10 Error: Multiple commands produce. :). Search for jobs related to Javax xml bind unmarshalexception unexpected element or hire on the world's largest freelancing marketplace with 22m+ jobs. (so we can know if this is a potential cause of your issue), Level of RxSwift knowledge: It worked only once, then when i run goes to the same issue of not finding the module. Check if this dependency is existed in a target, Make sure that iOS Deployment Target is set same for all modules with main app. No such module 'Capacitor' Xcode Ionic Framework sloyer November 4, 2020, 7:18am #1 I am trying to deploy my App Via xCode. Tm kim cc cng vic lin quan n Javax xml bind unmarshalexception unexpected element hoc thu ngi trn th trng vic lm freelance ln nht th gii vi hn 22 triu cng vic. In my project root i go: $ionic build $ionic capacitor add ios $cd ios/App I edit my podfile to include Equivalent line of code: "EXCLUDED_ARCHS[sdk=iphonesimulator*]" = arm64; Had the same problem on Xcode 12.2 and 12.5 / M1. You saved my plenty of hours. Or an Intel Macbook? For example, add self anytime you reference an After updating to XCode 13, our library no longer works on XCode 12, even though module stability is enabled. how to properly install "RxSwift" module? no such module 'RxSwift'Podfile. Select File > Swift Packages > Reset Package Caches. Please see my more detailed explanation in another thread. Sign in examples of successful teams in business; westboro baptist church lauren; geraldton guardian funeral notices; wild burger riverbanks zoo menu Thanks for contributing an answer to Stack Overflow! What worked for me is this solution to another question. You signed in with another tab or window. Bulk update symbol size units from mm to map units in rule-based symbology. I just found how to fix this: selecting a simulator instead of a physical device! Click again to start watching. rev2023.3.3.43278. Currently getting compile time error - No such module _Concurrency. I have face same problem. I work since 4 days on that issue, but I have no more ideas to find the reason. :), Check this repo, RxCocoa branch to test this error https://github.com/yeyocp/CarthageTestForXcode13/commits/RxCocoa, Also, if you remove import RxCocoa the app builds but then the simulator crash, dyld[97462]: Library not loaded: @rpath/RxCocoaRuntime.framework/RxCocoaRuntime Referenced from: /Users/orodrgut/Library/Developer/Xcode/DerivedData/CarthageTestForXcode13-gpzicnensoezwphkzlzpurgzykek/Build/Products/Debug-iphonesimulator/RxCocoa.framework/RxCocoa Reason: tried: '/Users/orodrgut/Library/Developer/Xcode/DerivedData/CarthageTestForXcode13-gpzicnensoezwphkzlzpurgzykek/Build/Products/Debug-iphonesimulator/RxCocoaRuntime.framework/RxCocoaRuntime' (no such file), '/Users/orodrgut/Downloads/Xcode 2.app/Contents/Developer/Platforms/iPhoneOS.platform/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS.simruntime/Contents/Resources/RuntimeRoot/usr/lib/swift/RxCocoaRuntime.framework/RxCocoaRuntime' (no such file), '/usr/lib/swift/RxCocoaRuntime.framework/RxCocoaRuntime' (no such file), '/Users/orodrgut/Downloads/Xcode 2.app/Contents/Developer/Platforms/iPhoneOS.platform/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS.simruntime/Contents/Resources/RuntimeRoot/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/macosx/RxCocoaRuntime.framework/RxCocoaRuntime' (no such file), '/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/macosx/RxCocoaRuntime.framework/RxCocoaRuntime' (no such file), '/Users/orodrgut/Library/Developer/CoreSimulator/Devices/B0580461-22FF-4AC8-91ED-68BEE713F06F/data/Containers/Bundle/Application/BA4951C1-7D85-49A7-8375-72551FF424FD/CarthageTestForXcode13.app/Frameworks/RxCocoaRuntime.framework/RxCocoaRuntime' (no such file), '/Users/orodrgut/Library/Developer/CoreSimulator/Devices/B0580461-22FF-4AC8-91ED-68BEE713F06F/data/Containers/Bundle/Application/BA4951C1-7D85-49A7-8375-72551FF424FD/CarthageTestForXcode13.app/Frameworks/RxCocoaRuntime.framework/RxCocoaRuntime' (no such file), '/Users/orodrgut/Downloads/Xcode 2.app/Contents/Developer/Platforms/iPhoneOS.platform/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS.simruntime/Contents/Resources/RuntimeRoot/System/Library/Frameworks/RxCocoaRuntime.framework/RxCocoaRuntime' (no such file) Library not loaded: @rpath/RxCocoaRuntime.framework/RxCocoaRuntime Referenced from: /Users/orodrgut/Library/Developer/Xcode/DerivedData/CarthageTestForXcode13-gpzicnensoezwphkzlzpurgzykek/Build/Products/Debug-iphonesimulator/RxCocoa.framework/RxCocoa Reason: tried: '/Users/orodrgut/Library/Developer/Xcode/DerivedData/CarthageTestForXcode13-gpzicnensoezwphkzlzpurgzykek/Build/Products/Debug-iphonesimulator/RxCocoaRuntime.framework/RxCocoaRuntime' (no such file), '/Users/orodrgut/Downloads/Xcode 2.app/Contents/Developer/Platforms/iPhoneOS.platform/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS.simruntime/Contents/Resources/RuntimeRoot/usr/lib/swift/RxCocoaRuntime.framework/RxCocoaRuntime' (no such file), '/usr/lib/swift/RxCocoaRuntime.framework/RxCocoaRuntime' (no such file), '/Users/orodrgut/Downloads/Xcode 2.app/Contents/Developer/Platforms/iPhoneOS.platform/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS.simruntime/Contents/Resources/RuntimeRoot/Applications/Xcode.app/Contents/Developer/Tool. Powered by Discourse, best viewed with JavaScript enabled, [Xcode 12.5 RC] No such module '_Concurrency', The Swift compiler emits a warning for the use of the. Site design / logo 2023 Stack Exchange Inc; user contributions licensed under CC BY-SA. How can I explain to my manager that a project he wishes to undertake cannot be performed by the team? Then, I did a pod install to remove it. Has anyone found a solution to this problem with Carthage? The text was updated successfully, but these errors were encountered: I have the same issue. I'm using M1 chip. What?! and formulate the response in an appropriate manner). Is this known to be broken? Then, I just added it back into my podfile and re-installed it. 1. pod deintegrate 2. sudo gem install cocoapods-clean 3. pod clean 4. I have the same problem, I can build the project for generic IOS, but when I choose a simulator (Simulator 12.0) it keep saying no such module for each Pod. By clicking Accept all cookies, you agree Stack Exchange can store cookies on your device and disclose information in accordance with our Cookie Policy. Open the project and delete the "Pods" folder that should be red. Have a question about this project? type pod install Sign in No previous programming experience is necessary. It's free to sign up and bid on jobs. It's free to sign up and bid on jobs. Again, we ask for people to share their own sample projects. RxSwiftPodfile3.0.0 The Swift compiler emits a warning for the use of the await keyword as an unqualified identifier. In my case, after many attempts to figure out what I was doing wrong importing a framework I eventually discovered that the framework itself was the problem. What actually happens: // MyTest.swift import RxTest // No such module 'RxTest'. Search for jobs related to Parsing nested json in vba or hire on the world's largest freelancing marketplace with 22m+ jobs. Find centralized, trusted content and collaborate around the technologies you use most. How do I align things in the following tabular environment? Not the answer you're looking for? Wow, I would never have figured it out without your help. (chances of successful reproduce after running the self contained code), I have multiple versions of Xcode installed: Al vanaf 49.- repareren we jouw scherm. Euler: A baby on his lap, a cat on his back thats how he wrote his immortal works (origin? Connect and share knowledge within a single location that is structured and easy to search. Why is there a voltage on my HDMI and coaxial cables? In my case besideds #3 I also had to check that Excluded Architectures matched both modules (TriviaApp and Social in this example). To review, open the file in an editor that reveals hidden Unicode characters. My code is GPL licensed, can I issue a license to have my code be distributed in a specific MIT licensed project? I just deleted my cocoapod. There's no indication in the error and I haven't seen anywhere else that you have to match configurations of the app in the framework. Clean, then build. If the framework header is already included in the bridging header file then you don't have to import it in the Swift source file. 2.- Select Product -> Build menu or Command+B, Then playgrounds must work. Same applies if you choose "My Mac" when building an iOS project. Please help me. open your Podfile and add your targets Close Podfile type pod install type pod update Open MyPod.xcworkspace and start working if you are using M1 Mb do the same but start with Right click on Terminal Get Info -> Open with Rosetta Open terminal and type sudo gem install ffi Then do the steps above. Getting error "No such module" using Xcode, but the framework is there, Xcode error "Could not find Developer Disk Image", Xcode 7 error: "Missing iOS Distribution signing identity for ". A "solution" which resolved the problem for me: wipe all of the frameworks from the Carthage/Builds/ and Carthage/Checkouts/ and then run carthage update again with the --no-use-binaries flag: You signed in with another tab or window. I was getting the same error as i added couple of frameworks using Cocoapods. But yet that's what was causing my issues. It's the trick for old projects on m1. I removed arm64 in one of the subsections under Build Settings > Architecture, and it worked! Search for jobs related to Membuat aplikasi berbasis web tanpa coding or hire on the world's largest freelancing marketplace with 22m+ jobs. (chances of successful reproduce after running the self contained code), Fields below are optional for general issues or in case those questions aren't related to your issue, but filling them out will increase the chances of getting your issue resolved. The implicit dependencies resolver ignored my new framework because the requirements of the target platform are higher than the app requirements. 2018/12/14 michel. ios xcode swift Share Improve this question Follow Minimising the environmental effects of my dyson brain, Bulk update symbol size units from mm to map units in rule-based symbology. PDF | Performance efficiency is important in mobile application development because mobile devices have limitations in terms of power and resources.. | Find, read and cite all the research you . Well occasionally send you account related emails. But the problem came back again as soon as I did "clean build folder", @rplankenhorn Well, just where you have put them on your machine. This led to me finding the issue, but I solved it by adding to the framework search paths in my custom configurations since I didn't want to touch a 3rd party subproject :). : platform :ios, '9.0' use_frameworks! Click again to stop watching or visit your profile/homepage to manage your watched threads. If you're using Xcode 10.1 and below, please use RxSwift 4.5.. Theyre both a type of RxJava Observable that does not allow for errors to be emitted. I found that the Import Paths in the Build Settings was wrong for a custom (MySQL) module. Make sure that the naming of you configurations in the sub projects matches that of the "parent" project. I did create the file myself and it worked: framework module NAME { umbrella header "NAME.h" export * module * { export * } }. Has anyone else had this issue? All postings and use of the content on this site are subject to the, Additional information about Search by keywords or tags, Apple Developer Forums Participation Agreement, Open terminal and type sudo gem install ffi. What can a lawyer do if the client wants him to be acquitted of everything despite serious evidence? I've been struggling with this for an hour but still don't know how. It may this work. This still appears to be an issue in Version 12.2 (12B45b). Share Follow edited Jun 20, 2019 at 19:49 Do the same for Release. Having the same annoying issue at the moment. If the Modules folder is missing the "MyFramework.swiftmodule" folder then the framework will be found but Xcode won't know about its contents so you will get different errors. XCode: Version 13.0 (13A233) macOS Deployment Target: 11.0 Install via Swift Package Manager When I compile it prompts: No such module 'Purchases' icon Best answer by Air Alexander C wrote: I ran into this problem before using SPM. So, need to make sure that one adds pods to any appropriate placeholder. You are inserting the pods in the tests target, not in the project target. Bravo. to your account, -Add https://github.com/ReactiveX/RxSwift/ via File/Swift Packages/Add Package Dependency, RxSwift is included in Frameworks, Libraries, and Embedded Content for the specified target. , I have multiple versions of Xcode installed: I ran "Pod install" but was not getting "Module XXX not found away.. " but upon quitting XCode and then reopening Workspace helped me .. My problem is after add new build configuration and scheme I got "Module not found" Quit Xcode doesn't work, after. Is it correct to use "the" before "materials used in making buildings are"? Screenshot of build error and added reference Podfile definition: privacy statement. 3.xcodeExcluded Architecturesarm64. Here's how I resolved the problem: Create a new bridging header file: e.g TestProject-Bridging-Header.h and put under Swift Compiler Objective-C Generated Interface Header Name (ref, see the image above). Any explanation as to why this fixes the problem? Sometimes pod deintegrate and then pod install helps me, too. Where does this (supposedly) Gibson quote come from? I have v3.02 installed. Funny. You signed in with another tab or window. to your account, Rx.Playground shows No such module 'RxSwift' error under Xcode 12, but it works under Xcode 11.7, How easy is to reproduce? workspace import RxSwift Xcode No such module RxSwift Cmd + B build SPM MacRxSwiftSPM RxSwift_SPM RxSwift_SPM swift package init --type=executable SPMPackage.swift I'm not sure why this happens, but one way to solve your issue is to go into your build settings and defining the Framework Search Paths to a folder which contains the frameworks in question. The text was updated successfully, but these errors were encountered: Hey there:) won't have access to one of these M1s for a few more weeks. After reopening projectname.xcworkspace, need to clean and rebuild again to make it work. You can't expect a maintainer to spend their free time solving your issue if you won't spend 5 minutes making a repro project to help out, right? So, I've done the same for framework and it helped. @jasonlagaac do you know why this is necessary? So you'll need to conditionalize your code using #if compiler (>=5.5.2) && canImport (_Concurrency). I was able to get my project to compile properly using my release target, but my development target was having an issue. I am able to import RxSwift and RxCocoa in the playground file but can't use the above method. Well occasionally send you account related emails. What sort of strategies would a medieval military use against a fantasy giant? Figure 5-2 Economist Intelligence Unit Global Cities Liveability Index scores for The top 10 most liveable cities in the world, and their scores according to . I changed Deployment Target from 11 to 10, but forget it in Podfile. ERROR: CREATE MATERIALIZED VIEW WITH DATA cannot be executed from a function. ), Is there a solutiuon to add special characters from software and how to do it. SHARE. Pain in the arse. Find centralized, trusted content and collaborate around the technologies you use most. https://stackoverflow.com/questions/57165778/getting-no-such-module-error-when-importing-a-swift-package-manager-dependency. Go to your project folder and open .xcodeworkspace file. It seems that the framework is not properly integrated, please use the below commands to resolve the issue. This error will also occur if you have the Xcode -> Preferences -> Locations -> Derived Data [ Advanced button ] -> Build Location = Legacy. Connect and share knowledge within a single location that is structured and easy to search. Have a question about this project? What can a lawyer do if the client wants him to be acquitted of everything despite serious evidence? I'm currently coding in Swift, and I've got an error: But I don't understand, because the module is in my project, declared in "Linked frameworks and Libraries" and in "Embedded Binaries". I just created a blank project and had no issues. https://stackoverflow.com/questions/29500227/getting-error-no-such-module-using-xcode-but-the-framework-is-there. Suchen Sie nach Stellenangeboten im Zusammenhang mit Need ios and android appgame developed already designed with gps location barcode scanning capability and databaseweb interface, oder heuern Sie auf dem weltgrten Freelancing-Marktplatz mit 22Mio+ Jobs an. June 7, 2022; douglas county ga jail inmates mugshots . Even with an empty SPM package, I can't seem to get Xcode 12 playgrounds to support any third-party dependencies. Cheers. When Xcode is building we receive the following errors: "Cannot load underlying module for 'RxCocoa'", "Failed to build module 'RxCocoa'; this SDK is not supported by the compiler (the SDK is built with 'Apple Swift version 5.4 (swiftlang-1205.0.26.9 clang-1205.0.19.55)', while this compiler is 'Apple Swift version 5.5 (swiftlang-1300.0.31.1 clang-1300.0.29.1)'). This might have something to do with XCode 13.4.1 update changing the Swift version from 5.6 to 5.6.1 (lol). Assuming the Framework really is there and in the path, etc delete the ~/Library/Developer/Xcode/DerivedData/ModuleCache directory (and clean the project and delete the project-specific derived data for good measure). and formulate the response in an appropriate manner). Unfortunately I'm not a Carthage fan myself and don't have the capacity to support Package Manager-specific issues like this (which seems like some configuration issue). iOS app architect and developer since 2010, working at companies ranging from startup to Fortune . Actually to speed up my code 12, I unchecked. Cross platform documentation can be found on . Oddly none of the other Carthage frameworks I'm using have this problem. What happened to me was that I modified the file's name and class name which caused this error somehow. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. I had already installed pods. privacy statement. I wish I had the one answer that fixed it, but I usually end up fussing quite a bit before landing on the solution. Create An iOS Game With Swift In Xcode At A Glance: How To Use Xcode Let's take a look at Xcode! Do Swift-based applications work on OS X 10.9/iOS 7 and lower? Hi! Each factor in a city is rated as acceptable, tolerable, uncomfortable, undesirable or intolerable. TARGETS -> Build Settings -> Architectures -> Excluded Architecturesarm64 its also work with .workspace, I activated my account just to say thanks. Why are non-Western countries siding with China in the UN? Please select a toolchain which matches the SDK.". (chances of successful reproduce after running the self contained code), I have multiple versions of Xcode installed: Each time I do I get "No such module" for each Pod. Assuming you've tried to build the project, make sure the Pod actually exists on your file system, make sure it builds on its own (according to the developer's page on, for example, GitHub) under the version of Swift you're using. This site contains user submitted content, comments and opinions and is for informational purposes only. For some reason this isn't shown in xcode 9.1 even when it's present. The frameworks is in Objective-C, so I wrote a Bridge Header for it. This seems to be a bug in Xcode 12, I've seen several reports of it. It worked for me. If you're using a manual framework in a pods project, rebuild your pods if you've just added a new manual framework or updated an existing one. 11 comments osmar106 commented on Sep 15, 2021 edited iOS macOS tvOS watchOS playgrounds easy, 100% repro sometimes, 10%-100% hard, 2% - 10% extremely hard, %0 - 2% CocoaPods Carthage How is Jesus " " (Luke 1:32 NAS28) different from a prophet (, Luke 1:76 NAS28)? I try to use RxSwift in my project. 6 comments RamblinWreck77 commented on Sep 13, 2019 freak4pc mentioned this issue on Mar 25, 2020 Cannot find or use auto-linked libraries XCTestSwiftSupport and XCTest #2155 Closed Sign in Does a barbarian benefit from the fast movement ability while wearing medium armor? I also encountered the same error a few days back. Is a PhD visitor considered as a visiting scholar? Building a tvOS app with an iOS simulator selected gave me exactly this error. Already on GitHub? 6. I had the same issue using Cocoapods and Swift. Not to be too mr. obvious but have you tried a full clean and build? My solution is open Xcode with Rosetta. I cleaned the 'DerivedData', and built the RxSwift-macOS scheme, and checked that the framework is there, but in playground, it still doesn't work. The difference between the phonemes /p/ and /b/ in Japanese, Euler: A baby on his lap, a cat on his back thats how he wrote his immortal works (origin? Happy to accept a PR / analysis if you have it. Explanation: CocoaPods Podfile config issue. My podfile looks like below, . Accomplished mobile software architect, developer, and author, specializing in the iOS platform. /shrug https://bugs.swift.org/browse/SR-11328. Am I missing a step? When I got back it was working. Youre now watching this thread and will receive emails when theres activity. Some additional information. I get this "red line" error as well on occasion. is there any way for backward compatibility for this? How Intuit democratizes AI development across teams through reusability. How do I align things in the following tabular environment? Is there a single-word adjective for "having exceptionally strong moral principles"? Browse other questions tagged, Where developers & technologists share private knowledge with coworkers, Reach developers & technologists worldwide. (this is so we can understand your level of knowledge Create an account to follow your favorite communities and start taking part in conversations. Please show me how to build RxSwift-macOS to get rid of this No such module 'RxSwift' from RxSwiftPlayground.swift. To fix it choose Build Location: Unique (which I think is the default). No such module Social But I don't understand, because the module is in my project, declared in "Linked frameworks and Libraries" and in "Embedded Binaries". Import Mixpanel (i.e name of library), Add framework from pods (in my case EPSignature.framwork). Hopefully this post helps anyone else who has this problem. Pod installed successfully but kept getting the "no such module" error on the simulator, and I could only run on my phone. fine, rxswift6 works, Thanks for your patience, Also @freak4pc solution worked for me, thanks! I have the same problem where I received the error "No module found" when ran on simulator, but works fine on mobile device. Hope it helps! I just did it as you told me, and it doesn't work :/, Then you may be facing a different problem that just looked the same as the one I encountered. Not sure why. Is it plausible for constructed languages to be used to affect thought and control or mold people towards desired outcomes? I just checked your sample project and as far as I can tell this is a Carthage issue and not an RxSwift issue. Any updates on this issue? Sign in [About] in Podfile. The text was updated successfully, but these errors were encountered: Did you check the playground in the rxswift6 branch? In my "normal" code in my Sources directory I have two sub-directories where one contains a module and the other the application. There is no RxSwift-MacOS Target hence. Delete project and workspace files, re-create those files fresh using Xcode 11 beta-5, re-add source files and dependencies.