Please consider supporting us by whitelisting us in your ad blocker! ) If he goes in for his stun, knock him up with your 3, if he starts pounding the ground, drop your 1 on his butt (if you aren't in it) and then ult him if you feel like it. After boots are acquired, I typically go for Gauntlet if I can stay in lane to get the assists. You may still move. ) ) As a side note, unlike most tanks, Jormungandr cannot jump into a Baron's ult to absorb it for his teamate like most supports. This effect is not interrupted by damage but is interrupted by hard Crowd Control. ) SMITEFire is the place to find the perfect build guide to take your game to the next level. [scoreVal] => 3 Incredible Burst/Damage Potential. If you like Jormungandr tank, you can refer this way. This caps at 3 stacks. Required fields are marked *. I want to receive promotions from our partners. [url] => bacchus SmiteFire is a community that lives to help every Smite player take their game to the next level by having open access to all our tools and resources. ( It's good for pen and attack speed. Taking damage from Enemy gods breaks Stealth. 1. Smite is an online battleground between mythical gods. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections. 1. Please keep this in mind while reading. ) PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. Personally, I love all four starter options for Jorm, and have no problems going for one over the other. The game treats Jorm like he doesn't have a basic attack, so items like the rings and stone of Fal will never trigger. Jormungandr counter Tips. This guide has not yet been updated for the current season. SMITE Version 8.7.6665.1 (July 13, 2021) General Increased Base Mana from 205 to 225 Nimble Strike Decreased Mana Cost from 70 to 60 Lash Increased Blade Damage from 35/45/55/65/75 to 37/49/61/73/85 Total increased from 105/135/165/195/225 to 111/147/183/219/255 Incense Decreased Mana Cost from 70 to 60 SMITE Version 7.1.5858.9 (January 31, 2020) If Anhur wants you dead, you are dead. [notes] => Ah Sobek, the true ADC. Strong and Fast Basic attack damage. Stacks provide 1 physical and magical protection. Their Attack Speed is reduced by 25% for the duration. Cooldown - 150s. A skilled Athena player will absolutely shrek you, but then again a good Athena player will shrek anyone. [notes] => His Silence Counters Your Second and 3 Ability This guide here is my way of contributing to the game and helping new players pick up and play the big ol' snak if they so want to. [scoreVal] => 1 Sobek will proc your passive with his charge and his spin manuever, though he can't chuck you around. [god_id] => 33 Jormungandr fires noxious spit at an area that deals damage and creates a large toxic cloud. But to top it all off, her ice slick thingy procs Jorm's passive. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health. [url] => heimdallr When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. [god] => Array AURA - ALL enemies within 25 units are dealt 20 (+1 Per Level) Magical Damage per second. Yes, a good solo Guardian must have a balance between pwr and HP-defs, so i really need a suggest for a full broken solo build for him which balances the things! [display_name] => Cthulhu ) SmiteGuru - Smite's best source for player profiles, god stats, smite matches, elo rankings, smite guides, and smite builds. If she ults you, ult out. Learn how to play a new god, or fine tune your favorite SMITE godss build and strategy. When in doubt, just assume it doesn't work. [god_id] => 96 [url] => cerberus Her cripple really doesn't hurt you, her long range life sap thingy is annoying but not life threatening. Array [display_name] => Sobek Late game, a good Khepri ult will win a team fight, and early game, a Khepri Abduct (his 1) will proc your passive and possibly spell your death if you arn't careful. You can support us ad-free for less than $1 a month! [notes] => If you see an Aphro, even if you aren't sure she's the support, you should definitely but Tainted Steel (Into Tainted Amulet) and or Contagion. ) ) PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 15 Health and 8 Mana. Contrarily, if the Xing is an idiot who doesn't figure out that he can't throw you, you are set. Cabra out damages you, even in support, though that's about his only benefit. ) [notes] => You out damage Khepri by a lot, if both ADC have returned, you basically have a free wave. There is no reason anyone should miss a chain on someone as big as Jorm. ) Amazing Passive: Combustion. Today we played as Jormungandr and built him. PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. Save my name, email, and website in this browser for the next time I comment. This is a build from personal opinions and hope to receive your comments. [god] => Array First off, lets just be clear here he does hurt early and late game, but so do you. Any Attack speed past base speeds up the recharge rate of Jormungandrs Basic Attack. ( - After the last update, Jorm's breath attack bypasses damage mitigation, cause otherwise it would be useless. If you secure the killing blow on that target you gain 3 bonus gold and 25% attack speed for 8s, and restore 30 Mana. At the end of the channel Jormungandr roars dealing damage to all Enemies, trembling and slowing Enemy gods by 30% for 1.5s. This can only occur once every 15 seconds. [notes] => Let me be clear, this is Herc support. Join the leading SMITE community.Create and share God Guides and Builds. Using this item allows you to teleport to any allied structure or ward while Rooted in place. You are a huge hitbox and will probably soak up a lot of damage if you get terra ulted, it isn't worth the risk, ult and leave, or ult and sow chaos. You can see the most recently updated guides on the browse guides page. Array PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. [god] => Array Please keep this in mind while reading. [url] => cthulhu - Jormungandr Smite Arena Season 9 The. PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your best case scenario, if Ares ults, use yours as well, then just knock up all of his allies as they close in on anyone who didn't buy beads on your team. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. Join. As Jorm, I have a special place in my heart for the hatred I have for Ganesha's ult. If you get frozen, it will hurt. You do good damage to him and can easily bully him, buy tainted steel the second you see him on the god screen. Array Your 2 clears a camp instantly, you have an invisible entry to lane, you can traverse the map instantly with ult (albeit attracting a lot of attention while doing so), and you scare the living **** out of anyone who sees you erupt out of the ground in their lane(and they will see you, rememebr you are the size of a building). Fire a bolt that travels 70 units, stopping on the first Enemy God hit and splashing in a 20 unit radius, dealing 15% of their Current Health as True Damage and reducing any active shields by 75%. Any Attack speed past base speeds up the recharge rate of Jormungandr's Basic Attack. PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). [notes] => Heimdallr can, and probably will hurt you with his auto's. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. ( [god] => Array Similar to Bacchus, if you get ganked or get a gank, one of you is probably dead. If Cabra focuses you ADC (Like most Cabra will), you need to try and intercept him. 1. After selecting a target area, Jormungandr flies into the air, diving down and crashing into enemies as his body then slams into the ground. As a replacement for boots, I normally go Gem of Isolation, because of the good power, health and slow if there is no other more pressing option. [display_name] => Anhur AURA - You gain 6 GP5 if you have the lowest gold on your team. She can't proc your passive, but she may not have to. Array Smite Arena Jormungandr Season 8.7 No BOOTS High Damage!!!! ( [display_name] => Xing Tian Late game, a good Khepri ult will win a team fight, and early game, a Khepri Abduct (his 1) will proc your passive and possibly spell your death if you arn't careful. [god_id] => 85 [display_name] => Kumbhakarna This caps at 100 power and 20% Lifesteal at 25% Health. [display_name] => Yemoja [notes] => This is specifically Fenrir support. ) The time Jormungandr bestrides the earth is one of unmatched calamity, the days of Ragnarok where the oceans boil and the land quakes. ( Vote received! Breastplate-> Silver Breastplate -> Breastplate of Valor, Magic Focus -> Enchanted Spear -> Spear of the Magus. Please consider supporting us by whitelisting us in your ad blocker! Vote received! If the two of you are on fairly even ground skill and level wise, Jorm has a good chance to win the tank off provided that your ADC's are also fairly even. Smite is an online battleground between mythical gods. [display_name] => Sylvanus [god_id] => 77 Array GLYPH - Every 15s gain a stack of Hunger(max 3). Jormungandr is a guardian God has crowd control, abilities deal high damage and Immune. Your Movement Speed is increased by 15% and your Attack Speed is increased by 40% for the next 3s. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. Jorm is not a traditional "Help the Team" support. [god] => Array 1. SmiteFire is a community that lives to help every Smite player take their game to the next level by having open access to all our tools and resources. Jormungandr submerges into the ground turning invisible as he searches for prey. If this happens, you are dead, just give up and be ready to buy items. He's obnoxious and you really can't do anything to pressure him. Jorm can trigger his own passive with his knock up, and it can be difficult to tell whether a given puddle is yours or the opponent's depending on which skin's you ae using. Your biggest advantage over Ymir are your 1 and ult. I'll use this section to talk about general things which others might find useful or interesting: You can be reasonably aggressive in this matchup provided your ADC allows for it. AURA - Enemy gods within 55 units have their healing reduced by 20%. ( This effect lasts 15s and is doubled if you are the one who picks up the Spike. ( ) ( ) If the Xing Tian is aware of how to proc Jorm's passive (With his 2 or Ult) in time with his ADC's assault, Jorm is pretty dead. Bancroft is 200 power and the lifesteal is insane. Your email address will not be published. If ***ba does go down, your breath weapon can easily finish him off when he goes to sleep (5 hits per second baby). While Empowered, Jormungandr's basic attack fires at its fastest rate. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds. [scoreVal] => 3 Please verify that you are not a bot to cast your vote. His ult will mess you up if you get caught in it, it's actually pretty hilarious to watch. Your best case scenario, if Ares ults, use yours as well, then just knock up all of his allies as they close in on anyone who didn't buy beads on your team. Her healing isn't on the same level as Aprho or Baron, though tainted steel couldn't hurt, if she ults while you are still in lane, just ult away, it isn't worth the fight provided your ADC can get away too. Geb's schockwave and boulder-mode both proc your passive if you get hit with them, but he really can't capitalize on them alone (Unless he goes straight damage, which was a scary experience for me). Learn more about Jormungandrs abilities, Items, Relics. Please consider supporting us by whitelisting us in your ad blocker! If Kumba does go down, your breath weapon can easily finish him off when he goes to sleep (5 hits per second baby). ) ( Passive Assists on a minion give 1 stack and god kills and assists give 5 stacks. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. Geb's schockwave and boulder-mode both proc your passive if you get hit with them, but he really can't capitalize on them alone (Unless he goes straight damage, which was a scary experience for me). No not really, you'd be better off with any jungler, hell even Loki works better. Keep pressure on her ADC if you can because you will not be killing her if she knows what she's doing, but the same could also be said about you. The two of you are fairly even in terms of damage output early game, and he cannot ult you. Combo 1: Venomous Haze ->Submerge -> Consuming Bellow. Like Aphro, you definitely won't be winning a prolonged encounter due to his heals and Baron's Brew, meaning you should already have Tainted Steel or Contagion. PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s. Your biggest advantage in this is full on immunity to his ult, which you should use to your advantage by blocking his trip to nippleheim whenever you can. On Conquest, damage Jorm and a warrior on duos can be a terrible threat if you both know what you're doing and you communicate (which is why I suggest duo queueing). When destroyed, by timing out or being depleted, it explodes and deals magical damage equal to 75% of the shields initial health and slows targets by 25% for 3s. Fafnir's AS buff is annoying, but there isn't much you can do to circumvent that except kill his ADC, which was the goal anyways. 1. ) If you kill an enemy god you gain 3 stacks and 21 gold immediately. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. [display_name] => Cerberus When you hit an enemy god with hard crowd control, they drop spikes on the ground that lasts for 7s. Each cloud increases the size of Consuming Bellow and Empowers him up to 3 times while also dealing extra damage to Enemies hit. So could you play a jungler, yeah, sure. This is the best start for Jorm jungle I recommend starting a camp with your autos before using your two on it. PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Want to support SmiteFire with an ad-free experience? 13. r/Smite. He must travel 2 more times. There isn't much to the mirror match, if you play better, you will win. He must travel 2 more times. [god_id] => 93 Smite is an online battleground between mythical gods. 1. SMITEFire is the place to find the perfect build guide to take your game to the next level. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. So realistically, all you are going to accomplish is getting him to 1/4 health and watching him fly away. Would you like to let the author know their guide helped you and leave them a message? 1. Ganesha is a guardian God has surprising high damage, , crowd control and very tanky. [url] => yemoja 1. You can see the most recently updated guides on the browse guides page. Cthulhu and Jorm are both fairly similar in kit. - Sentinel's Gift: The support standard, when in doubt, you really can't go wrong with this. Similarly to an Athena, a good Terra will chew you up and spit you out. ) Array Aura Allied gods within 70 units have their attack speed increased by 30%. If this happens, you are dead, just give up and be ready to buy items. ) Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. First off, Skadi just hurts. Pros. SMITEFire is the place to find the perfect build guide to take your game to the next level. ( 1. [display_name] => Apollo There is no reason anyone should miss a chain on someone as big as Jorm. Targets hit take 7.5% increased damage for 5s, stacking 2 times. You cannot fight most Bacchus late game if you are alone, he will out damage you. Smite is an online battleground between mythical gods. 1. [display_name] => Geb Remember, if Cabra hurts you, he isn't hurting your squishy friends. Jormungandr draws power from toxic clouds nearby while channeling for 1.2s. 1. Smite God: Jormungandr Build Guide Discussion 2 More Guides Tap an item or ability icon for detailed info Jormungandr Build Start (Against Physical) Warrior's Blessing Imperial Helmet Healing Potion 2 Multi Potion 2 Teleport Fragment Start (safe) Warrior's Blessing Chalice of Healing Healing Potion Teleport Fragment Core Build Dynasty Plate Helm Cthulhu could theoretically proc Jorm's passive with his 3, though that would probably put Cthulhu waaaay out of position so long as Jorm is where he should be. [url] => cabrakan Jormungandr is so large that he cannot be affected by Hard Displacement. PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. [display_name] => Aphrodite [url] => kumbhakarna SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. Cooldown - 110s. [scoreVal] => 3 [display_name] => Athena Copyright 2019 SMITEFire | All Rights Reserved. Array This isn't really Cabra's best role though, and provided you can take a few hits, your best bet is to just focus him down if he charges you. If the target has over 2000 Health, the bonus damage scales up. If your ADC is better than theirs, you could probably bully the Cthulhu down, if there ADC is better, you will need to play extremely cautious since you two are so even. Array Additionally, their Damage Dealt is reduced by 15%. [display_name] => Kuzenbo Jorm can trigger his own passive with his knock up, and it can be difficult to tell whether a given puddle is yours or the opponent's depending on which skin's you ae using. PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. This consumable heals 250 Health over 25 seconds. Using this item will allow you to teleport up to 45 units away instantly. AURA - Allied gods within 70 units have their Magical Protections increased by 20 and their MP5 increased by 30. Array Her cripple really doesn't hurt you, her long range life sap thingy is annoying but not life threatening. First off, Skadi just hurts. If your ADC is better than theirs, you could probably bully the Cthulhu down, if there ADC is better, you will need to play extremely cautious since you two are so even. A decent Terra shouldn't be much of a problem though provided you and your ADC are competent. Ganesh's 3 will proc your passive, his 2 can stop you from ulting away, his 1 provides good damage and a buff for his allies, he's just a really bad fight if he knows what he's doing. This field damages and slows Enemies inside of it every second. ) Jormungandr build Solo If you like Jormungandr Solo, you can refer this way. Sorry but you don't know what you're talking about. [url] => baron-samedi ) ) ( This cannot exceed 35% of your Max HP. Subsequent hits on the same target do half the bonus damage for the next 3s. Array ( This effect is not interrupted by damage but is interrupted by hard Crowd Control. Your biggest advantage over Ymir are your 1 and ult. If an enemy deals 10% of an Allied God's Maximum Health within the duration, the debuff's effects are increased by 10% each, stacking up to 3 times. Find the best Jormungandr build guides for SMITE Patch 10.2. Would you like to let the author know their guide helped you and leave them a message? [scoreVal] => 3 You provide damage, but not enough to one shot him and your CC isn't as hard as someone like Ymir. A.) The extra movement and attacks speed help as well. This is my first guide, so I decided to make it about the first god I unlocked (I did not by the god pass, and still don't have it). Smite is an online battleground between mythical gods. 1. [url] => fafnir Passive When your ultimate ability has finished casting, you gain a shield equal to 90% of your protections from items and abilities for 5s. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. This can only occur once every 20 seconds. Please consider supporting us by whitelisting us in your ad blocker! Herc is about even with you as far as damage is concerned, and you are fully immune to his launch combo, meaning his most dangerous tool is wasted provided you aren't already out of position. Most of the time, the only advice I hear for this matchup is "Don't get frozen" but the problem is, your hitbox is the size of a building and Ymir's freeze is a cone. 1. Provided you put in early aggression, he won't be a problem. When destroyed, by timing out or being depleted, it explodes and deals magical damage equal to 75% of the shields initial health and slows targets by 25% for 3s. This author would like to receive feedback. Best build Ymir: Damage (Solo)/Support. Fafnir is a weird opponent to fight as Jorm, he genuinely can't proc your passive (First time I've ever said that), and his damage is lacklucster outside of his ult. Passive Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. This is a provisionally easy ranking. Ult to escape/ regroup with teammates in need. Cthulhu could theoretically proc Jorm's passive with his 3, though that would probably put Cthulhu waaaay out of position so long as Jorm is where he should be. ( ) I want to receive promotions from our partners. This field damages and slows Enemies inside of it every second. I know the design of this guide isn't good yet, hopefully if I make more I will be able to learn and improve it. The initial countdown will not start until you leave the fountain. [url] => athena She will hurt you, same as she would hurt any tank. I've had a Skadi do more than half my health in a single ability, it isn't fun. ( ) ( [scoreVal] => 3 [god] => Array SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. Vote received! You are healed for 100% of the healing reduced. you wanna get the items before the speed bot,make a decision between Shoes of magi Or Shoes of focus,After selling boots for speed bot and selling hunters blessing id recommend the 3 next items after speed bot,also go what ever consumables you'd like they their not relevant to the build besides potion of power and elixer of power,you could chose between the three relics or go the way you want just enjoy the build, Tap each threat level to view Jormungandrs threats, His Wrap Can Counter your Second ability passive, Array Passive When your ultimate ability has finished casting, you gain a shield equal to 90% of your protections from items and abilities for 5s. Please verify that you are not a bot to cast your vote. 1. [scoreVal] => 4 1. SMITEFire is the place to find the perfect build guide to take your game to the next level. Patch 6.3 by Karmas Greed - 4 years ago. Jormungandr | Season 9 | A Snazzy Build Concept, Ragnarok is here (Jormungandr Guardian Build). Can only trigger once per enemy per ability. - Jorm's 2 allows his breath weapon to work at max ticks for longer if he's near one of his mist pools. First, sorry for my english. If the two of you are on fairly even ground skill and level wise, Jorm has a good chance to win the tank off provided that your ADC's are also fairly even. PASSIVE - Enemies hit by your damaging Abilities take an additional 48 Physical Damage over 2s. This relic has 2 charges. If he's an idiot and solo ults you, well that actually might hurt, but then he's down an ult. 5 attacks/s decreasing while firing (min 2/s).